authentic & consistent Cymbal Pad BOW radius velocity translation : compensate for the loss of velocity on the bow towards the edge 😊

Thu Apr 04, 2024 4:57 pm
#1
avatar

authentic & consistent Cymbal Pad BOW radius velocity translation : compensate for the loss of velocity on the bow towards the edge 😊👉


What would be perfect cymbal pad regarding velocity translation?
Well, that would be one without any loss of velocity from near the bell (upper area) to the edge.
When striking the 'lower zone on the bow' or the 'near Edge' zone on an acoustic Ride cymbal with full velocity, it will be the sound from that full velocity.

Unfortunately this will not translate consistently and authentically with analog cymbal pads (and also with e.g. the digital Roland hihat) along with their module-side trigger processing, as they suffer from a loss of velocity from near the bell towards the edge.

So I've created a fix engine that compensates for that loss of velocity❗️ It is available for all Positional Sensing-capable cymbal pads
(like Roland CY-12 , -13 , -14 , 15 , 16 (R / C / Rt / Ct) or Yamaha PCY-135 , -155 , -175
connected to Positional Sensing-capable modules/trigger devices (like Roland TD-50(X) / -27 or an eDRUMin)


ENJOY❗️😊


-----


Video :





'Take' timestamps:


The 'Takes [1 - 3]' show the loss of velocity of the cymbal pad from the center to the edge with an SD 3 test sound :

(default Core Library kit Ride) - SD3 "Voice and Layer" setting: Hard 0 ; Gradient 1 ; Soft 0)
SD3 "Hit Variation" setting: (see pic in the video: 00:16 )


∙ Take 1 : ( 00:23 - 02;05 )

∙ Take 2 : ( 02:06 - 02;54 )

∙ Take 3 : ( 02:55 - 04;22 )

∙ Take 3 (first half) : ( 04:24 - 05;10 )

∙ Take 3 (second half) : ( 05:11 - 05;56 )


 reply

 Report post
Mon Apr 08, 2024 1:55 pm
#2
avatar

Btw, of course all dynamic settings (module/trigger device + SD3) are set to linear here (for those tests)!

And applying a general velocity curve will of course NOT be suitable to compensate for the loss of velocity from near the bell (upper area) to the edge! -> it will just shift the inconsistent range/zone on the radius!

So if you want to apply a velocity curve to the cymbal bow, the most consistent way will be like this: always smooth out the velocity translation (with such a fix engine) before applying your preferred velocity curve❗️ 😊


 reply

 Report post
Already a member?
Register now!
Create an account?
Sign up now!