"PIV" dream kit FIX 😃👉
#1
"PIV" dream kit FIX 😃👉
For properly working and authentic e-drum translation + advanced additions:
(IMO the default "P4" snare drum (the cast bronze) is one of the strongest snare sound of all GGD packs and generally "P4" is definitely one of the greatest GGD libs, but unfortunately the pack has some shortcomings in terms of e-drum translation which have to be fixed :) )
Features:
∙ Hihat : Variable Hihat: integrated EDGE articulations
+ fixed open sound issue (the issue: when you close it it won't mute instantly by default 👉 LINK )
+ CUSTOM hihat curve ( 👉 LINK )
∙ Hihat : the pedal note ("Chick") volume is significantly increased (not only the 6 dB that are available by default because that won't be enough in some cases) ;
Also, the Pedal Chick articulation gets a separated dynamic control! (as this is not possible with most e-drum modules/(trigger devices)) ;
∙ additional Variable Hihat Feature: Consistently controllable 2-closed-stages Variable Hihat for GGD e-drummers 👉 LINK
∙ additional Hihat Feature: "Dynamic Closed Hihat Transmuting FIX"
➜ improved hihat engine on closed articulations 👉 LINK ;
∙ Snare : seperated CENTER ↔ RIMSHOT ( + Sidestick) --> the range of Center Head Snare Samples is translated to the whole velocity range -> so the ingeniously sounding high velocity CENTER sounds will be played when hitting hard ( = no Rimshots on the center head)
<->
the Rimshots will be available on the snare pad's rim (also the "Sidestick" with a velocity border, if you like).
You can also decide to keep some of the lower Rimshot stages within the main center snare (on high vel strokes) and only outsource the loudest Rimshots to the rim of the snare pad.🙂 ;
∙ additional GGD Snare FIX feature: Snare Engine toggle 👉 LINK
∙ Cymbal Choking : you will be able to choke all the Cym sounds (except the Ride sound) by choking any of your crash cym pads (even choking the hihat can achieve this if you like). The Ride pad will exclusively choke the Ride sound and won't affect Crashes/Splashes/Chinas/Stacks. ;
∙ additional Cymbal Choke Feature: "Mute Tail" articulations are triggered when cymbals are choked ( --> just like SuperiorDrummer3 handles cymbal choking! ) 👉 LINK
∙ adding a third TomTom + adding a left Floor Tom (so you can have the Tom setup similar to the INVASION kit) ;
∙ adding a second Snare or call it Side Snare ;
∙ adding a second right Crash cymbal ;
∙ Double Bass Drum sound for single Kick Pads :
play a DoubleBassDrum sound with alternating Kick sounds (the second Kick will sound slightly different in order to achieve an authentic DoubbleBass sound/feel and to avoid machinegunning) and toggle the kick drum engine (default Single-Sound vs. advanced engine Double-Sound) after your musical needs during a song (by dedicated toggle pad hit) 👍 👉 LINK ;
∙ Bassdrum sound FIX: limited sample range ➜ this will avoid the buggy sounding samples (the buggy sounding double bounce pulse hits triggerd by lower velocities) ;
∙ Ride cymbal sound improvement: sharpen transients (the Ride "PING") and make it cut through (optional feature) ;
If you want your custom settings on GGD kits (i.e. midi mapping and sound) and you want them to stay you can also send me your project files and I can add the mentioned features and send it back to you. 😊
#2
#4
Zitat von Gast im Beitrag #3
Hi! Where can I find this fix?
It's a DAW project that comes along with a personal setup session. Just PM me for more info.
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