GGD ∙ "Dynamic Closed Hihat Transmuting FIX" 😃👉

Mon Mar 04, 2024 12:31 pm (Last edited: Sat Mar 09, 2024 9:36 am)

GGD ∙ "Dynamic Closed Hihat Transmuting FIX" 😃👉

additional GGD Hihat Feature:

∙ Dynamic Closed Hihat Transmuting FIX ➜ improved hihat engine on closed articulations :

Regarding dynamics (loud hits vs. soft hits) on certain articulations (like the closed hihat articulations) there is generally a kind of audio "transmuting" from the GGD engine, and depending on kit piece and model this can lead to unwanted artifacts --> a soft hit will "transmute" ( = fade out) the audio tail from a previous loud hit and this is quite no-go especially on some OKW pack's closed hihats.

➜ so a dynamically played fast hihat pulse (or pattern) will suffer from annoying artifacts ( = unrealistically cut sounds) [ example : a (fast) loop "R-l-r-l-R-l-r-l-R-l-r-l..." or "R-l-r-L-R-l-r-L-R-l-r-L..." (the capital letters are loud full strokes and the lowercase letters soft "ghost notes")]

So I've built a fix engine: no more suffering from cut (hihat) sounds
(BTW, you can also have this fix engine on other kit pieces like Snare and Toms 🙂)

Available for the DAWs: "Reaper" , "Cubase Artist/Pro" , "Logic Pro" , "Bidule" , "Ableton Live Suite"



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